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Analog video format6 ~. V! U2 t1 M
4 f2 y; c5 k1 ^ Y% u' o( M
1 影像信號 (Video Signals) 1-1! r8 Z5 N; o. j2 K/ s4 Z8 J/ S" K" O
1.1 Composite Video. 1-1
, d2 V4 B6 e& T! r+ E7 ?1.1.1 Colour Encoding Standards. 1-18 B' j; O: |" k# |& e5 Y- Q4 f9 e9 R
1.1.2 Scanning Standards. 1-28 s) R& g, c. r5 U: _
1.1.3 Transmission Standards. 1-2
+ F, ~( z! ~! D: \* q% j' ^6 Z8 I1.1.4 Common TV Systems. 1-2
) h9 r# \9 v' X1.1.5 Common Characteristics. 1-3
2 M' V- p* Y! x7 A1.2 S-Video. 1-4& d5 W/ E2 o1 d$ T1 e/ z; V1 @
1.3 Component Analogue Video. 1-4% f7 L3 c' C# U3 _1 c5 R3 C
1.3.1 RGB: 1-5
3 E2 H' H* {6 I1.3.2 YPbPr (or YUV): 1-5
1 r* E* s7 z! G- @1.3.3 Common Standards. 1-6
5 ^$ z: K" z9 @$ p1.3.4 Computer VGA.. 1-7
; G7 g/ e" J7 v9 ?! @% y1.4 Analogue Video Interfaces. 1-8+ Y7 S- P Y5 ]
1.4.1 BNC.. 1-8
: H% w1 C8 D3 t5 _# m p' s7 i1.4.2 RCA.. 1-8
& q4 }* q3 _0 }, x4 H7 J1.4.3 S-Video. 1-8
& F4 V& K( [ F3 j1.4.4 VGA D-Sub. 1-91 Q A/ W) v3 a/ b
1.4.5 DVI-I 1-9. n. d& J2 A( o1 q+ r
1.4.6 SCART. 1-101 |2 e( k) u$ g$ P4 A
2 Video Test Patterns. 2-12
, x; r6 e$ I+ e* k: g& U% P9 Y6 E% }' h2.1 PAL Test Patterns. 2-13
' w8 f9 v! w" V2 S9 }! @7 W2.1.1 VIT17. 2-14
: y# \1 j5 T! N3 }0 A; {1 A2.1.2 VITS 18 / VITS 330. 2-14
* p0 F/ Q1 f3 Y! [. ], a2.1.3 VIT 331. 2-15
3 M6 I3 e8 X7 O# N6 S2 K2.1.4 EBU Bars. 2-15- P7 Y0 u: z+ u% o. B
2.1.5 2T Pulse. 2-16% T, D" w5 u4 T' O% W. s2 Y
2.1.6 Luminance Bar 2-16
& h, K8 `. c1 a7 x9 S2.1.7 Multiburst 2-16
9 P7 B! Z3 D1 k/ ?8 n; }2 l/ c2.1.8 Luminance Staircase. 2-16
% {0 F/ M3 H- v) _0 T2.1.9 Modulated Staircase. 2-16
3 i ?5 r# D+ n# R) d( b' T2.1.10 Chrominance Reference. 2-16
' \. q6 L( q7 {0 b1 x* K0 I! u( K2.1.11 Composite Pulse (20T) 2-17
) f8 T9 E) M- f2.1.12 Modulated Bar 2-17; i3 g3 Z& M0 U
2.1.13 Luminance Ramp. 2-17) L" e1 ~0 D/ t3 ^% B
2.1.14 75% Red. 2-17
$ q& l. p# ~* i! O+ c2.1.15 50% Luminance Pedestal 2-17
0 M: G- a: G3 P) a$ X# j$ R5 T3 E2 F; w2.1.16 Field Squarewave. 2-17
5 J) a3 ]; A9 |8 @4 x* O# @2.2 NTSC Test Patterns. 2-17
4 `2 |: p( `# d0 W! G2.3 RGB Component Test Patterns. 2-17
6 `$ ?' `$ p" X2 o. ~2.4 YUV Component Test Patterns. 2-18
2 @' k' [, t( c- x4 N) w' ]2.5 Test Singnal Elements. 2-18
3 s2 \4 m1 _. Q. w1 l( {3 Video Measurements. 3-19+ ^) t6 S% g, i* F. _
4 VideoMaster Data Files. 4-20
! t. E K! k+ h3 a& u! D( K7 O5 Video Acquisition Hardware. 5-21
/ E% J: n8 Y3 q% r' I R0 }% ~6 User Interface. 6-22
) M' o+ U8 X/ D! i( q6.1 Getting Started. 6-22' g; W% a# o( ~% l3 `/ ]8 {) R/ W
6.2 Example Binary Files. 6-22
/ }8 E" \3 u8 O( g6.3 Binary File I/O.. 6-23" j* \: n! S8 j _
6.4 Signal Acquisition. 6-230 n3 F9 F% V8 O6 W( P. }
6.5 Video Analysis. 6-23
8 f, H* A' q( C0 p; l7 {; N. k6.6 Status and Line Selection. 6-23: G3 E" g& g" Y8 q4 |; ?+ X5 ~
6.7 Waveform Display. 6-23' Y: m* F2 H/ }
6.8 Picture Display. 6-23
0 B+ i8 U3 A% }8 N( I! Q' |6.9 Vectorscope Display. 6-23" {' ]2 e9 _4 d1 A" M
6.10 Measurement Loactions Editor 6-23
2 x) m: F8 F% k1 B$ w2 l6.11 Hardware Configurator 6-23' W6 |4 N& y$ r3 R6 U
6.12 Camera Zone Editor 6-240 J! Y1 J& V* @# X) c# P" t
6.13 Cameral Location Group Editor 6-24$ o5 F$ C8 o/ L+ R, o$ U
7 LaVIEW API 7-25
% a+ Y/ R; @ O" ^* C% q9 Z8 C API 8-26# e" w& W- r" w$ P, C: ^! r; [, c0 n2 u
8.1 Main API; a s* a% N) v3 p
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