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Analog video format
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1 影像信號 (Video Signals) 1-1
( _3 T: j5 G$ x+ q( e) P: P8 ~1.1 Composite Video. 1-1: P3 M4 {' `" b6 {0 \2 j% q5 ?. N
1.1.1 Colour Encoding Standards. 1-1( p. {* B7 V" u6 G
1.1.2 Scanning Standards. 1-2
: o5 E( X, z' d5 i1.1.3 Transmission Standards. 1-2
9 \; o4 O t4 f, B' Y- o9 g. X+ Q1.1.4 Common TV Systems. 1-2
0 ~5 Z' F( A& G" U, `4 T, `9 ^1.1.5 Common Characteristics. 1-3
* P* E( M8 a1 H3 k2 M8 w1.2 S-Video. 1-4
0 P* T% P6 d1 W1.3 Component Analogue Video. 1-4
9 V8 Z5 p$ ~# r+ |$ C1.3.1 RGB: 1-5
8 D2 M, n7 o* c& I' D9 c; K1.3.2 YPbPr (or YUV): 1-5, \- h( Z6 t. ]# W/ K+ |9 p9 b6 b
1.3.3 Common Standards. 1-67 i0 {+ X- |; V& p" d
1.3.4 Computer VGA.. 1-7
. i0 j% S; e; } P* a9 N1.4 Analogue Video Interfaces. 1-8
9 ~* t7 O9 T3 C1.4.1 BNC.. 1-82 @0 c% H9 {1 u. d: o" I
1.4.2 RCA.. 1-87 K- z; J4 J; R: O$ \
1.4.3 S-Video. 1-8
4 m: r. A" S' c. Z" x, m0 }1.4.4 VGA D-Sub. 1-9
4 f: s& T- z' b: Z1.4.5 DVI-I 1-9$ T" D, H. Q0 q2 r3 }% z1 l
1.4.6 SCART. 1-10' t9 K. q q1 G5 `4 k& z3 f2 }: k
2 Video Test Patterns. 2-12
" Y* l, T( I/ V8 K- Q+ @, L" X2.1 PAL Test Patterns. 2-138 \5 E3 L& ]# v- O
2.1.1 VIT17. 2-14
{2 q* i0 U( j' b j4 @$ t% U2.1.2 VITS 18 / VITS 330. 2-14( }( E1 G+ ]6 B, ^" {3 `
2.1.3 VIT 331. 2-15% s3 \# V" Y4 W) s4 _/ A r
2.1.4 EBU Bars. 2-15) Y, y* D7 K. Q- W/ Y6 s0 d4 `
2.1.5 2T Pulse. 2-16
) p6 E: X5 y* ~2.1.6 Luminance Bar 2-16% C: C2 J& r2 \* f' U8 z
2.1.7 Multiburst 2-16
; W: F+ n3 p6 D) z4 P: j2.1.8 Luminance Staircase. 2-16 Q- V' y: q; i
2.1.9 Modulated Staircase. 2-16
$ L* b& d' z' i; g3 }" D7 u% ~2.1.10 Chrominance Reference. 2-16% ~& X! M4 @' R+ H
2.1.11 Composite Pulse (20T) 2-17
( Q3 }! O% \, j9 |2 u2.1.12 Modulated Bar 2-17( z# L9 l/ n3 ?! g
2.1.13 Luminance Ramp. 2-17& b$ d, X5 W$ ^" ?/ @
2.1.14 75% Red. 2-17. w4 H- Q% O6 `, Q5 V$ o$ y
2.1.15 50% Luminance Pedestal 2-17. T4 o( A8 y9 M* F
2.1.16 Field Squarewave. 2-17
3 M' w. t* Q3 p8 q2.2 NTSC Test Patterns. 2-17
- l G$ M7 y7 i& k& X$ A2.3 RGB Component Test Patterns. 2-17( F/ b6 f; F C& ?
2.4 YUV Component Test Patterns. 2-18; Z$ K5 o7 o: h0 ?
2.5 Test Singnal Elements. 2-188 A2 n7 y! J/ k, [1 S0 d* Q9 S: s+ n
3 Video Measurements. 3-198 m& m7 F5 Y1 y7 ^: x {
4 VideoMaster Data Files. 4-20 }+ \3 M# x: t _. ?/ [5 I
5 Video Acquisition Hardware. 5-212 t5 v, {" @1 F! f
6 User Interface. 6-22# H$ _7 j u) W
6.1 Getting Started. 6-22/ v' q3 Z9 e4 b6 {9 V6 l! I
6.2 Example Binary Files. 6-229 F) h: `7 k# ?1 s/ m" r- l4 A4 Y
6.3 Binary File I/O.. 6-23
0 r! o' ]8 M: `3 W: `6.4 Signal Acquisition. 6-233 {/ H, v5 Y" x+ l/ s
6.5 Video Analysis. 6-23
! i) _0 p* l- Z: Q \6.6 Status and Line Selection. 6-23% i# \9 N8 P4 h% x0 ?: d
6.7 Waveform Display. 6-23
; o3 q4 h) ]8 Z( ]% n9 \' M; ^6.8 Picture Display. 6-23- b0 M& H/ M% e1 a
6.9 Vectorscope Display. 6-23
5 w D0 r& M4 {- a% W7 Z6.10 Measurement Loactions Editor 6-23- K2 ?% S' v) l4 _! n
6.11 Hardware Configurator 6-232 _- B3 G |: P! y& x' d7 i
6.12 Camera Zone Editor 6-24- T; ?; {0 m# z* i e
6.13 Cameral Location Group Editor 6-24
* T s9 R* e* m! I& j7 LaVIEW API 7-25+ }5 G0 O8 H$ h) [
8 C API 8-26% e& t4 O5 E; [' k; `0 w& r; T
8.1 Main API
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