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library IEEE;
' a% L8 g! W$ h* S* F4 o- Kuse IEEE.STD_LOGIC_1164.ALL;
) t5 O L( Z& @% [0 t6 C1 q% Ause IEEE.STD_LOGIC_ARITH.ALL;
- I' e, I/ b0 |, u. l# |+ x# Euse IEEE.STD_LOGIC_UNSIGNED.ALL;
- i; a/ @( \0 F( m# c( P
: V+ E; v4 z4 A# E" i# y---- Uncomment the following library declaration if instantiating
" H/ h! E! C3 @) d5 I( A; b. ]3 |8 C---- any Xilinx primitives in this code.3 H& e- B& J: L" I! o( r# r
--library UNISIM;
, @! G8 y0 J% f& z/ [: }" G+ S$ f--use UNISIM.VComponents.all;0 q( T1 _2 L- S4 U, [$ v. c
entity musicmusic is
* O# \1 G9 m- E% k port( inclk : in std_logic; --Clock Signal; j) G5 n& t7 H( Q; r7 L
spk : buffer std_logic; --speaker driver$ {+ B }8 A! C+ Z8 M z- b
reset :in std_logic;
% Q$ w) Q' @' a L1,L2 : in std_logic); ! _7 b ^. Z( d4 r
end musicmusic ;
, x6 s! W3 L# b0 N! U--------------------------------------------------------------------------------------* z; P! w9 F) f& C: B& y( v! m, c+ a
architecture behave of musicmusic is
; C, M- N1 b" a- ` signal tone : std_logic_vector(10 downto 0);
* s% Y4 E3 u& g& p# M, K; } signal tone_count : std_logic_vector(10 downto 0);
$ X/ {' Z) O9 y/ X; Q. e signal tone_index : integer range 0 to 19;
7 ~, z* q8 S' y) h/ r signal clk10_count : std_logic_vector(17 downto 0); 2 C) ]- b3 q$ I2 U" K6 N' B0 m* Y
--signal time : integer range 0 to 500;
7 ^! g2 F) {( x* q signal clk : std_logic; Z, u& u& o6 J
signal clk10 : std_logic;
! z6 ^" N3 p6 {/ [9 u- k signal se1 : integer range 0 to 63;
! I4 G5 ^) d$ I+ `: F signal se2 : integer range 0 to 160;
7 f8 U9 e* x* a signal se3 : integer range 0 to 35;
2 Y! m u7 m' r* u-------------------------------------------------------------------------------------
; g8 a6 G! @1 C$ B: \6 h begin4 r; }7 g* O; Y: {4 |
PROCESS(inclk) --generate 2Mhz clock signal, y) _4 K1 v' W
variable cnt1 : INTEGER RANGE 0 TO 39;
% A1 V" f4 L1 ?! g. v! c BEGIN
; f! x( `: e3 N IF inclk='1' AND inclk'event THEN - {) m' K6 M5 g
IF cnt1=39 THEN cnt1:=0; : X- z6 ^8 I9 u6 q' k, O8 t0 ^
ELSE 1 D& V8 [# }" q4 [
IF cnt1<30 THEN clk<='1'; 4 k2 D8 @3 ]7 {$ ?
ELSE clk<='0';
3 f' r- \/ s5 B3 [; M+ L. v END IF; 0 @" |' i' e: r/ L
cnt1:=cnt1+1; . w* x% N. Z% Q! l# y& T
END IF; ; A: t( R( P# L
END IF; 9 l: q+ P9 }) n2 P% i+ |. o
END PROCESS;
6 E9 F: m$ _, R9 V( b* e-------------------------------------------------------------------------------------
( C9 G: t) R0 t" d, n, ]process(clk) --generate 10hz clock signal
4 Y9 b3 }7 s6 D/ m begin* e8 T+ Q; T: T. K5 X4 Z
if(clk'event and clk='1') then1 {6 m5 S! G8 k, p! j
clk10_count<=clk10_count+1;3 `0 z5 R! M2 A# ^
if(clk10_count=16#3ff#) then
6 q* {' x. H% {3 E clk10<=not clk10; t( |) R! H; ]& w# I
end if;( n+ i. L6 `2 O( ~
end if;: H9 r6 ? N$ j! A9 y; ?! r
end process; * _7 t! }6 W- z6 \/ U& L
------------------------------------------------------------------------------------- A) C5 e# b; T/ i# ?! l) P
process(clk10)
" U& q z! \) m2 n9 F2 M0 A begin
$ y3 G+ ~4 X' g2 V/ m& c, } if reset='0' then4 w- O, Z2 H( \; ~4 L4 [
se1<=0;
+ k) m, ~1 [: h) s# w0 K se2<=0;9 r) ^6 s8 D) T3 v4 i) P V
se3<=0;
: s- Q. z" S# j& V1 E4 w2 t tone_index<=0;
" F: ^8 t7 d1 H6 c# @9 s8 Z elsif(clk10'event and clk10='1') then , n! l" h- ~9 E! X; Z
---------------------------------------------------------------------- , t9 C* i2 I$ a5 J
process(tone_index)
" p" `, a& y5 i5 G* S3 q begin
- d( H& |7 ?8 G& Y; S, a! |- \ case tone_index is
4 I* O! b/ v& O# r* J3 ` when 0=>tone<="11111111111"; --no output
" s2 E; c' ~- n; y9 L when 1=>tone<="01100000101"; --773--16 A7 E0 c! f6 X3 p* w
when 2=>tone<="01110010000"; --912--2
9 o! H* |7 ~3 ?% M2 g$ d when 3=>tone<="10000001100"; --1036--3
$ o1 @0 @2 {) Y I s6 B! f9 Z y when 4=>tone<="10000111111"; --1087--4
4 X, A. R5 q0 i/ U# D/ B" s" Q when 5=>tone<="10010101101"; --1197--54 d5 E/ V( R3 ^6 w$ p
when 6=>tone<="10100001010"; --1290--6' r$ ]" x' T' W, J
when 7=>tone<="10101011100"; --1372--75 v) ]# H/ }. L
when 8=>tone<="10110000010"; --1410--High 1, p, K5 a" |! t. V) m( Y9 X
when 9=>tone<="10111001000"; --1480--High 26 Z8 { T: {% c7 u; u, {
when 10=>tone<="11000000110"; --1542--High 3
. j5 L6 ?3 O( z when 12=>tone<="11000110000"; --1584--High 4
2 T- E7 g. m1 K, S7 A* H/ M6 N when 13=>tone<="11010000100"; --1668--High 52 G% c4 x0 q, f
when 16=>tone<="10001111111"; --1151--High #4
) H7 ?" b2 O& E3 S# X+ u0 x when 17=>tone<="10011110100"; --1766--High #5
, p+ ]' q5 N5 z' I6 ^6 Z% n when 18=>tone<="10111100110"; --1510--High #2" t! X* j2 d- U2 u% K; L- r
when others=>tone<="11111111111"; --others:no output/ ]9 v) w* G3 w3 U* T
6 a. K8 n* d% L5 @ end case;
. u1 M2 k+ ^% ^" \$ Q end process; 9 ~4 G3 T! ^7 r& L4 f$ V x5 w
5 i' L) E* H* z/ l2 W; b
-------------------------------------------------------------------------------------
5 B' `: [" v* N1 e9 T0 O process(clk) --control the frequence of the speaker
4 P$ p- F9 R" E I6 n, e begin8 r8 P# S* `+ I: y, v( v' ?
if(clk'event and clk='1') then# a& T: y3 P( N9 K% i# `
if(tone_count=16#7ff#) then
1 }+ o$ C, u, _ tone_count<=tone;
; a O0 t8 ?, e! ] if(tone<2047) then
: h* k* h3 Q0 q7 \ spk<=not spk;: V, M; q1 G/ G+ x" A/ i x' g
end if;) Q2 w! c/ W* h# @
else# k) m6 S2 y+ b0 y# O7 k* F
tone_count<=tone_count+1;+ J% x9 c; ]- L/ R
end if;8 b- d! Z; `4 P" B. h/ [. X4 J! B
end if;
$ e2 e4 b2 L% G( z4 E end process;
# z$ j9 R! V! j7 J( e
5 \! D8 U3 ^. J) q# b8 P. qend behave;
' z3 S6 K$ J: Z3 p$ ?. g. O9 q! o# S$ ]# F
中 do 的773頻率 是如何算出來的??
( e9 L. k8 H. h那是用多少HZ去算的??
. p, m7 y' p/ x7 a. x8 P' Q希望有公式給個解答 |
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