! X; _8 p$ m) S6 L在小尺寸螢幕上執行網頁瀏覽及導航等功能,屬於需要高度整合解決方案的大量像素處理應用,而硬體加速更是圖像拼湊時的重要環節。因此,許多OEM廠商已開始要求其SoC供應商,提供更完整的繪圖堆疊(Graphics Stack),以整合相互支援的繪圖軟體API擴充方案。舉例而言,為了使繪圖解決方案更加完整,JSR184、JSR226紛紛在2008年轉移至JSR297及JSR 287。而ARM已經準備好因應這些新的需求。 6 g$ f( N: J1 b( S( k6 I
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ARM媒體處理部門行銷總監Michael Dimelow表示:「我們在2007年爭取到相當多的授權廠商,其中包括許多SoC領導廠商。而採用Mali-JSR184技術的OEM廠商出貨量亦有顯著的增加。這樣的成就突顯出ARM能夠結合OEM廠商及其SoC供應商,在強固的繪圖堆疊基礎上,一起開發各種極具視覺效果的應用與服務。業界早已投入許多心力,將桌上型平台經驗複製到可攜式裝置,而ARM Mali繪圖處理系列產品在開發時,便已考慮到這些因素。同時,在結合ARM特有的經營模式後,該技術將更容易獲得客戶採用,讓所有搭載螢幕的產品,都能受惠於ARM高效能低功耗繪圖元件。」 6 m0 v. m( ?$ E3 S2 c0 T. p& v; L- \
Mali開發社群 * E7 |6 Q3 q9 N3 E, {, Q$ E1 C
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ARM統合式繪圖堆疊(Unified Graphics Stack)策略,將ARM軟體IP置入各大OEM軟體團隊的核心,並將繪圖硬體加速置入SoC設計團隊的中心。ARM繪圖開發社群促使市場上的領導廠商進行合作,結合ARM平台與眾多功能互補的解決方案,一同塑造繪圖產業前景。在2008年,ARM將發表更多方案,貢獻身為處理器、GPU與工具方案廠商的專業能力,協助應用開發業者與裝置製造商開發具高競爭力且先進的矽元件前設計。這項互惠互利的合作模式,為元件製造商與軟體開發業者帶來必要的差異化,在高度競爭的市場中領先群雄。 ! C, t5 Q# y& a1 S' O
: S$ z! Z0 a+ }- x! ]關於ARM Mali 處理器 4 w( ? e+ `* _+ [; [ * C. x; j( G1 t" J# L' Q$ K hARM Mali處理器透過4倍速與16倍速全場景反鋸齒(Full Scene Anti-aliasing, FSSA)功能,呈現出色的2D與3D繪圖效果,以流暢的速度消除鋸齒狀線條,且不減損任何效能。除了為內容開發者提供OpenGL ES 2.0的最先進可程式化功能外,Mali產品亦支援SVG與Flash,透過OpenVG帶來更精緻的文字、導航、操作介面及網頁瀏覽體驗。Mali技術充份發揮 ARM AMBAR、CPU以及架構IP的優勢,在行動電話、個人數位助理以及GPS導航裝置上,提供功能強大且完整的繪圖體驗,帶來穩定效能、超低耗電量,以及首屈一指的記憶體頻寬,最高可支援1080p解析度。 9 x- c5 I, I( z( x: H
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藉由在低價位多功能手機上搭載繪圖加速功能,ARM Mali55繪圖處理器將視覺強化的操作介面、更完善的導航體驗及行動遊戲帶入大眾市場。採用65LP製程、尺寸僅1.0mm2的Mali55處理器,是全球最小的2D與3D繪圖處理器,為要求輕薄短小的手機帶來前所未有的價值。透過最高16倍速的全場景反鋸齒功能,Mali55處理器能將VGA螢幕轉成高成本的線上遊戲系統,支援操作介面與遊戲等功能。Mali55處理器完全相容於1.1版的OpenGL ES 與OpenVG技術,讓ARM矽元件夥伴進一步降低整合成本。 2 [' w4 n1 L w" i9 `- G0 ?
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供應時程 9 a+ x3 d! Y' }: ~" @, F7 Y! b 5 P$ P- b3 T) t) vARM Mali繪圖堆疊元件現已開始供應。有關ARM嵌入式繪圖解決方案的詳細資訊,請瀏覽網站: http://www.arm.com/products/esd/multimediagraphics_home.html。作者: jiming 時間: 2008-1-24 02:39 PM 標題: ARM ACHIEVES 10 BILLION PROCESSOR MILESTONE More than one processor for every person in the world$ ~0 T; @" `* i/ F( Q# r
Annual run rate now three billion processor shipments across very diverse markets 0 _0 d1 b; I- \9 t o4 D+ H/ D$ b% K8 X3 |( O
CAMBRIDGE, UK – Jan XX, 2008 –ARM [(LSE:ARM); (Nasdaq: ARMHY)] today announced that the total number of processors shipped by its Partners has exceeded ten billion. The company developed its first embeddable RISC core, the ARM6™ processor, in 1991, and its semiconductor Partners currently ship almost three billion ARM Powered® processors each year. b- p! u* g0 ]
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“ARM Partners have now shipped more than one processor for every single person on the planet” said Warren East, CEO, ARM. “Ten billion ARM processors in use mark an enormous milestone for ARM, but also demonstrate the growth in adoption of the ARM® processor architecture by the vast majority of major electronics companies and across the broadest range of applications.” + `7 j [. q) e8 _' Y( b7 M* b( T& O0 n1 u3 F3 u7 _ n
ARM has grown to become the largest microprocessor IP company in the world, and the ARM processor portfolio covers every area of microprocessor applications, from very low-cost embedded microcontrollers, up to very high-performance multicore processors for demanding networking, mobile and consumer entertainment applications. As a result, ARM processors can be found in products ranging from the LG Viewty, Nokia N95 and Sony Ericsson P1i smart phones; the iPhone and the iPod; Garmin, Navman and Tom Tom portable navigation systems; Kodak still cameras; Sony video cameras; and the Nintendo DS handheld gaming device, up to Toshiba HD digital televisions; hard disk drives from Samsung and Seagate; automotive braking systems from Bosch; HP printers and wireless routers from Linksys and Netgear. (For more examples of ARM Powered products, visit http://www.arm.com/markets.) 7 l0 x" \, }3 j e5 R
% `0 B4 g2 \6 W6 H* l. @“ARM deserves congratulations for successfully executing the business model of licensing microprocessor technology as intellectual property,” said Tom R. Halfhill, senior analyst for In-Stat’s Microprocessor Report newsletter. “Although ARM does not actually make or sell microprocessor chips, there are now ten billion ARM microprocessors in the world - all implemented in silicon by ARM Partners. ARM was an early pioneer of this revolutionary business model, and it has given ARM a long reach in the digital world.” D' y: |* B& {: N, U1 N$ [" [# ~
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“ARM’s success is a result of its processor architecture being licensed to nearly every semiconductor company in the world,” said Tom Starnes of analyst firm Objective Analysis. “With each vendor using ARM processors to address its own focus markets, the number of ARM technology-based chips going out the door multiplies beyond what a single vendor could drive. Added to the volume of mobile phones with ARM technology inside and untapped markets like microcontrollers just getting started, these numbers will continue to expand. At this rate, within a year we will find that every man, woman, and child on this planet will have the use of an average of two ARM processors – and a lot of cool electronic devices too.” / _/ u3 p+ b" u/ u5 |
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“I have watched with great interest the growth of the ARM architecture since its early days as a proprietary CPU for a small aspiring PC company. From its beginning the ARM CPU was small and efficient. It was clearly a CPU ahead of its time,” said Tony Massimini, chief of technology, Semico Research Corp. “It took a lot of hard work and dedication to find the right home for ARM technology. The CPU’s success is due as much to the tools and ecosystem that have been developed as it owes to the evolution of its architecture. Even more significant to me than the sheer volume of parts that have shipped is the fact that ARM has established a fundamental business model within the semiconductor industry – licensing intellectual property. The IP model has been so successful for ARM that it has inspired others to emulate the company.” 1 w. z0 B2 V+ ~, h5 S2 G/ }; G
“Over the past decade, the use of embedded microprocessor cores has moved from cutting edge technology to a mainstream capability found in an ever-increasing percentage of new designs,” said Jordan Selburn, principal analyst for Semiconductor Design Services, iSuppli. “Billions of ASSPs and ASICs built around RISC processor cores are shipping each year and we forecast that this number will continue to grow, approaching 5 billion per year by 2011.”作者: jiming 時間: 2009-10-23 12:05 PM
ST-ERICSSON 與 ARM 共同合作加速手機使用者經驗的創新2 t1 X8 R" s$ N8 ?5 j
ST-Ericsson 的 U8500 平台率先整合 Mali-400TM繪圖處理器 為圖形開發人員提供先進環境 6 A1 w! ]) f! v9 L; V% L; O0 h6 X9 }3 D( D
無線平台及半導體全球領導廠商 ST-Ericsson 與 ARM 今 (22)共同宣佈將透過 ARM MaliTM 開發人員中心(ARM Mali™ Developer Center),針對內容及應用開發人員推出Mali技術的開發平台,以加速創新未來的行動使用方式。這項合作案將加速提升消費者使用行動裝置進行遊戲時的高品質圖形、視訊及音訊等體驗感受,同時將改善使用者介面,以提升效能、回應速度及 3D 圖形顯示效能。此平台的推出能夠使得開發人員大幅縮短新一代裝置的內容及應用的上市時程。 # ?; N# r" r) B3 i$ { * a: W- V! u: {/ R! G8 `, oARM Mali 開發人員中心 (www.malideveloper.com) 為許多軟體工程背景的開發人員提供廣泛的資源,透過社群形式的入口網站提供圖形軟體開發工具、範例程式碼、文件、甚至最新發表的硬體相關資訊。作者: jiming 時間: 2009-10-23 12:05 PM
ARM 媒體處理部門總經理 Lance Howarth 表示: 「ARM 一直樂見與 ST-Ericsson 進行這方面的合作機會。此一開發平台的推出將有助於加速實現 Mali 為所有消費性電子裝置呈現絕佳圖形的願景。使用該平台之後,Mali 開發人員中心的成員便能夠及早獲得並運用 Mali GPU 功能,並針對新一代消費性裝置製作絕佳的內容及應用。」 1 m/ l+ X# F: X8 x; R5 N, K5 t ( K1 v) q8 n+ JST-Ericsson 3G 多媒體及平台部門副總裁 Marc Cetto 表示:「進階的圖形顯示是許多可攜式及消費性裝置的重要關鍵。我們與 ARM 的合作能夠使得 Mali GPU 的效能深入開發人員社群,而這項合作案預期能夠使得我們的客戶提前推出其本身的裝置適合的創新內容。」 4 o! m- Z3 f) N$ d/ B
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為使開發人員獲得先進的環境,開發電路板採用 ST-Ericsson 的 U8500,這是首款能夠整合 ARM Mali-400 OpenGL ES2.0 及 OpenVG1.1 圖形處理單元的智慧型手機平台。U8500 是率先採用 ARM Cortex™-A9 MPCore™ SMP 雙核心處理器的行動平台之一,可支援高達 1080p 的高解析度視訊播放。 3 H6 O8 ?" L$ U) C' p5 n4 y 5 a& N: F7 w! ^2 m2009 年 10 月 21 至 23 日在美國加州聖克拉拉舉辦的 ARM Techcon3 將展示此開發電路板。作者: jiming 時間: 2009-10-29 03:23 PM 標題: ARM Mali 開發人員中心促進新一代數位裝置的繪圖應用發展 開發人員透過入口網站即可取得完整Khronos OpenGL ES, OpenVG* U* @* i8 h* B' W# r
以及其它的開發資源、合作支援、開發工具與Mali GPU硬體設計平台 : y7 L: u( V" j9 M3 w; a2 S2 o" j0 T/ j" U, n$ i e
ARM於加州聖塔克拉拉舉辦的TechCon 3宣佈成立ARM® Mali™ 開發人員中心(ARM® Mali™ Developer Center),廣泛提供繪圖與嵌入式應用的資源,協助開發人員運用Khronos OpenGL ES 1.1 與 2.0版、 OpenVG 1.0 與 1.1版以及其它 API。只要是Mali產業生態系統成員,開發人員即可運用Mali繪圖處理器(GPU)平台,開發最佳產品。) k2 C' Y' A1 Y! p% g7 \